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1. Double the Size of EVE - in Player Features and Ideas Discussion [original thread]
Edited by: Jilly Serkov on 09/05/2008 14:33:19 Originally by: Reven Cordelle I generally like being able to see that EVE is a multiplayer game by seeing other pilots that i'm not directly flying alongside. EVE is only percieved to be ...
- by Jilly Serkov - at 2008.05.09 14:33:00
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2. Finally, a possible solution to War Dec Opt Outs? - in Player Features and Ideas Discussion [original thread]
Originally by: Kralizec Rigante What if, corps are given a "Power Rating" : A number maybe based on the number of members, Player Kills , and the overall SP of all the members total. Requires CCP to implement an in-game, universal ki...
- by Jilly Serkov - at 2008.05.05 06:53:00
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3. Fleet\Gang Combat - in Player Features and Ideas Discussion [original thread]
Edited by: Jilly Serkov on 05/05/2008 06:32:20 CCP want you to go to low/nullsec. Therefore this daft "mechanic" will remain. As gang creator you should be provided an option to select "permit friendly fire Y/N". There should then be a corre...
- by Jilly Serkov - at 2008.05.05 06:31:00
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4. Suggestion to reduce loading on trade hubs - in Player Features and Ideas Discussion [original thread]
One time bump to see if there is any other feedback. I saw the use of Interbus to spread out Jita commented in Jita local today. Anyone else want to see this ?
- by Jilly Serkov - at 2008.05.04 11:02:00
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5. An Admittedly Crazy idea to slow down if not stop macro-miners - in Player Features and Ideas Discussion [original thread]
Originally by: Kiran Jiyuu ... or you could remove belts as we know them, like has been mentioned from CCP already. Have the belts moved into small pockets, like today's Cosmic Anomalies, that can be scanned out with your ship interface. O...
- by Jilly Serkov - at 2008.05.04 10:59:00
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6. Suggestion to reduce loading on trade hubs - in Player Features and Ideas Discussion [original thread]
I would certainly like to see the database-call statistics hardened up to see what does go on in Jita. From what I have seen there are huge numbers of people sitting in station just buying, selling, (and scamming). There are as many charaters feed...
- by Jilly Serkov - at 2008.04.17 15:47:00
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7. My AF Fix Proposal - in Player Features and Ideas Discussion [original thread]
Originally by: Omarvelous Edited by: Omarvelous on 17/04/2008 14:34:45 Originally by: Alex Medvedov Lol who will use things like that in ship so fragile like AFs are? Tell me who are using T2 rigs in ceptors for regular combat...
- by Jilly Serkov - at 2008.04.17 15:13:00
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8. Suggestion to reduce loading on trade hubs - in Player Features and Ideas Discussion [original thread]
Well I didn't think it was that bad an idea, oh well. I guess Jita is fine the way it is.
- by Jilly Serkov - at 2008.04.17 14:42:00
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9. Suggestion to reduce loading on trade hubs - in Player Features and Ideas Discussion [original thread]
Apologies if this has been done to death, but I keep seeing ôput a limit on pilots in Jitaö posts, and couldnÆt help but wonder. In reality, there will always be trade hubs. What we need is an incentive not to congregate at them. We need the same...
- by Jilly Serkov - at 2008.04.15 15:31:00
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10. Suggestion to reduce loading on trade hubs - in Player Features and Ideas Discussion [original thread]
Apologies if this has been done to death, but I keep seeing ôput a limit on pilots in Jitaö posts, and couldnÆt help but wonder. In reality, there will always be trade hubs. What we need is an incentive not to congregate at them. We need the same...
- by Jilly Serkov - at 2008.04.15 15:31:00
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